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Обновление Dota 2 от 8 января: многочисленные исправления в Ability Draft

Теги: # обновление # Ability Draft

В ночь на 8 января разработчики выпустили для Dota 2 обновление, с которым исправили ряд ошибок режима Ability Draft. Список изменений опубликован на сайте Steam.

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Список изменений

  • Greater Bash Greater Bash: исправлена ошибка, из-за которой способность не работала.
  • Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
  • Fixed Fire Spirits not working with Shard.
  • Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
  • Fixed Holy Persuasion not converting ancient creeps with Scepter.
  • Fixed Grave Keeper's Cloak not working with Shard.
  • Fixed Epicenter not getting the Shard upgrade.
  • Fixed Fissure Shard upgrade not working.
  • Pulse Nova Scepter upgrade now grants Nihilism.
  • Mana Void Scepter upgrade now grants Blink Fragment.
  • Macropyre Shard upgrade now grants Liquid Ice.
  • Fixed Spirit Form not granting Recall and Blinding Light when active.
  • Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
  • Fixed Ransack not getting the Geostrike upgrade with Shard.
  • Summon Familiars Scepter upgrade now grants Silent as the Grave.
  • Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
  • Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
  • Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
  • Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
  • Poison Sting now only applies to the primary target when used with multi-target attacks.
  • Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
  • Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
  • Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
  • Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
  • Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
  • Fixed Acorn Shot missing bounce targets for melee heroes.
  • Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
  • Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
  • Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
  • Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
  • Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
  • Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
  • Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
  • Fixed Duel ending early if Berserker's Call was on the target.
  • Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
  • Fixed talents missing from Wraith King, Omniknight & Beastmaster.
  • Fixed being unable to click anything for the first few seconds of the game.
  • Fixed Coaches crashing during drafting stage.
  • Fixed private lobbies crashing after the draft if there wasn't 10 players.
  • Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.