В ночь на 8 января разработчики выпустили для Dota 2 обновление, с которым исправили ряд ошибок режима Ability Draft. Список изменений опубликован на сайте Steam.
[Новость в процессе перевода]
Список изменений
Greater Bash: исправлена ошибка, из-за которой способность не работала.
- Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
- Fixed Fire Spirits not working with Shard.
- Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
- Fixed Holy Persuasion not converting ancient creeps with Scepter.
- Fixed Grave Keeper's Cloak not working with Shard.
- Fixed Epicenter not getting the Shard upgrade.
- Fixed Fissure Shard upgrade not working.
- Pulse Nova Scepter upgrade now grants Nihilism.
- Mana Void Scepter upgrade now grants Blink Fragment.
- Macropyre Shard upgrade now grants Liquid Ice.
- Fixed Spirit Form not granting Recall and Blinding Light when active.
- Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
- Fixed Ransack not getting the Geostrike upgrade with Shard.
- Summon Familiars Scepter upgrade now grants Silent as the Grave.
- Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
- Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
- Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
- Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
- Poison Sting now only applies to the primary target when used with multi-target attacks.
- Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
- Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
- Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
- Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
- Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
- Fixed Acorn Shot missing bounce targets for melee heroes.
- Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
- Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
- Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
- Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
- Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
- Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
- Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
- Fixed Duel ending early if Berserker's Call was on the target.
- Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
- Fixed talents missing from Wraith King, Omniknight & Beastmaster.
- Fixed being unable to click anything for the first few seconds of the game.
- Fixed Coaches crashing during drafting stage.
- Fixed private lobbies crashing after the draft if there wasn't 10 players.
- Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.